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@OpenShock

OpenShock

OpenShock, is a opensource platform to control various shocking devices via the internet and much more.
OpenShock

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OpenShock, formerly ShockLink, is a opensource platform to control various shocking devices via the internet and much more.

Web Interface

We currently mainly focus on controlling premade shockers via esp32 using 433 MHz RF.

Features already implemented:

  • Realtime control of multiple shocker types
  • Advanced realtime control / modulating intensity as its going
  • Account management
  • Share shockers permanently with friends
  • Shareable links
  • API for applications to integrate into the platform
  • ShockOsc for shocking control via OSC
  • Web control via the web panel

WIP:

  • Local server (on the ESP directly)
  • New Frontend
  • Dashboard to group shockers together and have greater control

Officially hosted instance

You can find the officially hosted instance at openshock.app

Discord

https://discord.gg/OpenShock

Pinned Loading

  1. Firmware Firmware Public

    Espressif Firmware for OpenShock, Controlling shock collars via Reverse engineered proprietary Sub-1 GHz Protocols.

    C++ 66 20

  2. Wiki Wiki Public

    Vitepress Wiki for OpenShock

    TypeScript 19 23

  3. API API Public

    Backend for the OpenShock solution, that enables controlling shock collars over the internet.

    C# 21 10

  4. 3DPrints 3DPrints Public

    3D-Printable models for shocker spacers, transmitter cases, and more.

    20 2

  5. Hardware Hardware Public

    KiCAD files for PCBs for transmitters and other hardware for OpenShock.

    15 1

Repositories

Showing 10 of 41 repositories
  • Wiki Public

    Vitepress Wiki for OpenShock

    OpenShock/Wiki’s past year of commit activity
    TypeScript 19 GPL-3.0 23 0 0 Updated Apr 14, 2026
  • Firmware Public

    Espressif Firmware for OpenShock, Controlling shock collars via Reverse engineered proprietary Sub-1 GHz Protocols.

    OpenShock/Firmware’s past year of commit activity
    C++ 66 AGPL-3.0 20 18 15 Updated Apr 14, 2026
  • Frontend Public

    This is the rework of the current Frontend at openshock.app, for controlling shock collars over the internet.

    OpenShock/Frontend’s past year of commit activity
    TypeScript 9 AGPL-3.0 7 12 2 Updated Apr 13, 2026
  • Interception Public

    Interception is a OpenShock Desktop Module made to intercept PiShock Legacy API calls and transform them to OpenShock API Calls.

    OpenShock/Interception’s past year of commit activity
    C# 0 AGPL-3.0 0 0 3 Updated Apr 13, 2026
  • OpenShock.org Public

    OpenShock.org Landing Page

    OpenShock/OpenShock.org’s past year of commit activity
    Svelte 3 AGPL-3.0 1 1 2 Updated Apr 13, 2026
  • Medal Public

    Medal.TV ICYMI

    OpenShock/Medal’s past year of commit activity
    C# 0 AGPL-3.0 0 0 1 Updated Apr 13, 2026
  • Common.Net Public

    OpenShock .NET Common Library, prettymuch only used for OpenShock Projects

    OpenShock/Common.Net’s past year of commit activity
    C# 0 AGPL-3.0 1 0 2 Updated Apr 13, 2026
  • RepositoryServers Public

    Respository servers for distributing binaries for Desktop, Firmware, and other clients.

    OpenShock/RepositoryServers’s past year of commit activity
    C# 1 AGPL-3.0 0 0 2 Updated Apr 13, 2026
  • MinimalEvents Public
    OpenShock/MinimalEvents’s past year of commit activity
    C# 1 MIT 0 0 1 Updated Apr 13, 2026
  • Desktop Public

    A unified module/plugin based OpenShock Application written in .NET C# & Blazor.

    OpenShock/Desktop’s past year of commit activity
    C# 7 AGPL-3.0 3 6 (1 issue needs help) 2 Updated Apr 13, 2026

Sponsors

  • @lockeduplesbian
  • Private Sponsor
  • Private Sponsor

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